You can install the Sound Engine on any Linux distribution that supports it, but it’s most often found in the form of a package called lsx engine.
If you’re installing this package, make sure that the installation directory for lsx is /usr/share/lsx/sound/lsa, not /usr.
You may also want to install lsx-2.0.6, which is an older version of lsx.
lsx has an older package management system that can be tricky to work with.
The sound engine provides a number of functions, including the ability to play sound from a microphone, play and pause sound, play back audio from an external device, play audio from a remote device, and much more.
The lsx package comes with a lot of features, and it’s easy to find them all on the lsx wiki page.
To get started with lsx, we’ll first install a few packages.
lsutils If you have installed lsiutils before, then you can install lsutils as well.
We’ll install ls2-2-sound, a package for listening to sound in Linux systems, as well as ls2.2, which provides a sound player for Linux systems.
We also install a script called ls2x that we’ll use to launch the sound engine.
ls2 This script can play sound on Linux systems using the ls2 module.
This is handy if you’re running Linux on an embedded system and want to listen to sound from the USB sound device you’re using.
ls1 This is the command-line interface for ls1, a sound engine that you can use to listen for sounds on the Linux system you’re working on. ls-sound This package contains the ls1 module, which we’ll install to listen at a specific location.
lsmod This package is used to add the sound module to a Linux system, such as the lsmod package in lsutils.
You can read more about lsmod here.
lsinfo This package provides a more complete list of the ls commands, and includes the ls command.
lsmp This package installs the lsmp module to your system, which will allow you to play audio over a network.
This can be useful if you have a wireless network and want a sound that can connect to your computer without the use of a wired connection.
We install lsmp to listen on our local network, and then launch the ls-1 sound module.
ls0 This package lets us use the ls0 module to listen using the system’s sound card.
ls_sound This is a version of the sound package for ls2 that we installed earlier.
ls3 This package will install the ls3 module to the system, and add it to the lsutils and lsmod packages.
The other two packages we install for ls0 include the lsaudio module, lsaudio, and the lsmedia module.
We can also install the sound library for ls3, the soundlib package, and lsmedia.
You might be interested to know that we install the library with the sudo command, which can be handy when you want to use ls-mod or ls-info in conjunction with other tools.
lsusb This package includes a script that you will use to connect to a sound card, such that you could play audio in a Linux distribution.
We’re going to install that script to the /lib/modules/sound-module directory, so that we can use lsusb to play music from the sound card we’re connected to. lsaudio This package has a built-in script to play a sound using a microphone.
This package also includes the sound lib, soundaudio, which contains the sound driver for the sound system.
lsmedia This package supports audio and video playback using the Linux audio and graphics drivers.
The audio lib can also play back sound from external devices, such a network devices, USB devices, or your local hard drive.
You’ll also want the sound audio library, which includes sound playback, to be installed.
cdutils We’re not going to be using lsutils here.
The cdutils package installs a number features in a particular package, such, lsutils, to install a package from a package repository.
The package repository is the repository for all packages that are released by the maintainers of the project.
We will install lsusb and lsaudio to install sound from our repository.
cdimage This package creates a directory called /lib and installs the cdimage package to our system.
cd1 This package makes sure that ls1 and ls2 can access each other’s source files.
cd2 This package enables you to change the directory to which you are listening.
cd3 This is how ls1 listens to audio, and we’ll do the same for lsaudio.
cd4 This is what you’ll be listening to. cd5 This is where we’ll be playing sound from an audio device, such audio devices that